Portfolio

SimoneAR

SimoneAR is a game developed in Swift Playgrounds for iPad, created in ten days to compete for the Apple WWDC 2018 Scholarship.

The game is an augmented reality take on Simone, inspired by the classic “Simon Says”: the player must repeat an ever-growing sequence of colors and musical notes, putting memory to the test.

The shapes to tap grow progressively further apart and are anchored to real-world surfaces, so they can fall. In hard mode, the shapes change position between turns, adding a further layer of complexity.

The project was selected as one of the 350 Scholarship winners.

Project

WWDC 2018 Student Scholarship Recipient Submission

Year

2018

Technologies

Swift, ARKit, SceneKit, Swift Playgrounds


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